Aurora toolset written in C++
The Aurora Engine was developed by BioWare using Borland C++ Builder. It is the successor of the Infinity Engine. This game engine […]
The Aurora Engine was developed by BioWare using Borland C++ Builder. It is the successor of the Infinity Engine. This game engine […]
Ubisoft’s Anvil engine has powered Assassin’s Creed since 2007. Here’s its full version history from Scimitar to Ubisoft Anvil, every game built with it, and its modern ray-tracing features.
Anura Game Engine is an open-source, C++-based game engine designed primarily for creating 2D games. It is known for its flexibility, ease of
Antiryad Gx is a unified cross-platform and multi-core 2D and 3D game engine developed by Arkham Development, a French company near Paris specializing in game services and real-time 2D and 3D solutions. The engine’s development began in 1992 and has since evolved to rival and even surpass many commercial game engines in terms of features, optimization, and stability.
Aleph One is a cross-platform open source game engine. Aleph One is the continuation of Bungie Studios’ Marathon 2: Durandal. The project started in early 2000 when Bungie launched the source code before being acquired by Microsoft, encouraging fans to develop it further.
Adventure Game Studio (AGS) is a specialized game engine designed for creating point-and-click adventure games. Written primarily in C/C++, AGS provides a user-friendly environment for developers to create classic-style adventure games with minimal programming knowledge. It combines an Integrated Design Environment (IDE) with scripting language capabilities, making it a 2D oriented gaming engine with target platforms Windows and Linux.
4A Engine is a proprietary game engine written in C++, developed by 4A Games, a Ukrainian game development studio. It is best known for powering the Metro game series. It is a 3D oriented engine with target platforms including Windows, PS3/PS4, Xbox 360/Xbox One, and Linux, featuring advanced DirectX11 support and optimized for detailed environments, real-time physics, and atmospheric lighting.
C++ runs under the hood of nearly every landmark game. This directory maps 100+ engines, and the famous games each one powered, to help you choose the right one.
The Standard Template Library (STL) is one of the most essential features of C++. It has very much grown in recent years. Basically, the Standard Template Library provides templatized, general-purpose classes as well as methods. These classes and functions/methods implement several popular and most commonly used algorithms as well as data structures.
Information security professionals play a pivotal role in protecting the essential fabric of business, finance, communications, and virtually all aspects
You must have heard that C++17 is now feature full or feature complete. C++ 17 is the most recent version of C++ programming language revised by ISO/IEC 14882 standard. Its specification reached the DIS (Draft International Standard) stage in March 2017 and after approval, the final standard was published in December 2017. Hundreds of proposals were put forward for updating the features in C++17.
std::vector is the workhorse container of modern C++. This guide covers every core operation, performance tips like reserve(), 2D vectors, and when to use it over arrays and lists.