Clausewitz – Game Engine Written in C++

The Clausewitz engine is developed in C++ and being used by developers to build grand strategy-oriented city builder games. Grand strategy games are historical strategy games that include the entire world map where the player is free to customize and built anything which the game offers. These types of games mostly include elements such as economy, diplomacy, and warfare.

ClanLib – C++ Game Engine

ClanLib is a multi-platform game toolkit written completely in C++. It supports Microsoft Windows, macOS, and Linux, with limited support for mobile platforms. ClanLib comes with full hardware-accelerated graphics support through OpenGL allowing developers to use the hardware capacity to the maximum in graphics rendering for game objects, and also a software renderer.

Are C/C++ still relevant in 2020?

C++ will continue to remain popular and in high demand owing to its performance, reliability, and the wide variety of contexts in which it can be used. C++ is still successful in areas where real time performance, micro memory management, large-complex applications and embedded systems are being developed.

Bork3D Game Engine written in C++

The Bork3D Game Engine is an open source, C++ game engine. This had specifically being designed by 3D LLC for mobile device platforms, mainly targeting iPad and iPhone.

Blender Game Engine written in C/C++

Blender is a free and open-source 3D graphics production suite. It is primarily suitable for making interactive real-time content. This amazing game engine is purely written in C/C++ from scratch.

Blend4Web: Award-Winning 3D Web Solution

Blend4Web is an open source 3D graphic software framework. The main advantage of the framework is that it works right within the browser without installing any third party plugins. It can render both graphics as well as audio inside the browser window.

Banshee 3D Game Engine written in C++ 14

Banshee is one of the highest quality and modern game engines written in C++ 14. This is a high performance open source game engine with quality graphics and support for HDR and gamma correct rendering. It also supports multi-threaded rendering. It includes utility...

Comparing strings in C

String library in C, <cstring> or <string.h> provides several functions to manipulate C strings and arrays. The strcmp() function compares two strings. The function returns 0 if both the strings are equal. The standard form of the strcmp() function is: int...

Armory 3D Game Engine written in C Language

Armory is an opensource 3D graphic game engine. It comes up with complete Blender integration that has turned it into a full fledged game development tool. The result is an amalgamated and smooth workflow from beginning to the end, allowing you to work faster. The...

Aurora toolset written in C++

The Aurora Engine was developed by BioWare using Borland C++ Builder. It is the successor of the Infinity Engine. This game engine featured real-time lighting, a complete 3D environments, and shadows, as well as surround...

Anvil Game Engine written in C++

Anvil (Scimitar) Anvil is a 3D game engine developed in 2007 by Ubisoft Montreal game developers. It was known as Scimitar until 2009. For Anvil Game Engine ( Scimitar), modeling for characters is done in ZBrush which is a  digital sculpting tool that...

List of Top 100 Game Engines written in C/C++

People say life is more fun when you play games, but I say life is more fun and thrilling when you develop games. So, folks are you ready to add some thrill in your life by developing games! Before introducing you to the list of game engines, written in either C or...

Ternary Operator with examples in C

In C Programming, ternary operator allows executing different code depending on the value of a condition. The returned value is the result of the expression when the code is executed. The main advantage of using ternary operator is to reduce the number of lines of code and improve the performance of application. In C, the real utility of ternary operator is that it is an expression instead of a statement i.e. you can have it on the right-hand side (RHS) of a statement. So you can write certain code statements more concisely.

Ten Most Recommended C books for Expert Programmers

C is a great programing language to start as a beginner programmer. However, it is also an essential language for any professional programmer. C programming is a craft that takes years to perfect. A reasonably sharp person can learn the basics of C quite quickly. But...

The “Hello, World!” Program in C

This is a simple “Hello, World!” C program to display “Hello, World!” text on the computer screen or display device. Typically, the best way to learn programming is by writing code. The first program beginners write is “Hello, World!” which is often used...

The C++ Modulus Operator

The C and C++ language provides a built-in mechanism, the modulus operator (‘%’), that computes the remainder that results from performing integer division.

Find the middle element of linked list in C

In order to find middle element of linked list in one pass, you need to maintain two pointers, one increment at each node while other increments after two nodes at a time. By having this arrangement, when first pointer reaches end, second pointer will point to middle element of linked list.

Why Learn C as first programming language?

There are hundreds of programming languages used in the professional industry and university/college academics. One needs to be familiar and able to program with at least few programming languages to be successful.

Kruskal’s Algorithm Implementation in C

This is the implementation of Kruskal’s Algorithm in C Programming Language. This algorithm is directly based on the generic MST (Minimum Spanning Tree) algorithm. Kruskal’s algorithm is a greedy algorithm in graph theory that finds a minimum spanning tree for a connected weighted graph. It finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized.

Porter’s Algorithm in C

Originally written in 1979 at Computer Laboratory, Cambridge (England), it was reprinted in 1997 in the book “Readings in Information Retrieval”. Initially it was written in BCPL language. Here is the list of implementations in other programming languages including C, Java and Pearl implementations done by author himself.