C4 Game Engine Developed in C++

C4 Game development engine is developed in C/C++ based on OpenGL. It was first developed in 2005 by Terathon Software and made commercially available for developers worldwide. It supports multiple gaming platforms such as Windows, OS X, PS4, PS3, and Linux. It is used for the creation of high graphics 3D games for both consoles and PC. The gaming engine is also capable to build interactive virtual simulations allowing the developers to dive into the new dimensions to create amazing stuff.

Buildbox – C++ Game Development Platform

Buildbox is a C++ game development platform founded by Trey Smith in August 2014. The goal of this NO-Code platform to make a path for anybody to have the option to make computer games without coding. This C++ platform attracts the majority of business visionaries, designers and other gaming fans without earlier game development advancements or coding information.

Clausewitz – Game Engine Written in C++

The Clausewitz engine is developed in C++ and being used by developers to build grand strategy-oriented city builder games. Grand strategy games are historical strategy games that include the entire world map where the player is free to customize and built anything which the game offers. These types of games mostly include elements such as economy, diplomacy, and warfare.

ClanLib – C++ Game Engine

ClanLib is a multi-platform game toolkit written completely in C++. It supports Microsoft Windows, macOS, and Linux, with limited support for mobile platforms. ClanLib comes with full hardware-accelerated graphics support through OpenGL allowing developers to use the hardware capacity to the maximum in graphics rendering for game objects, and also a software renderer.

Are C/C++ still relevant in 2020?

C++ will continue to remain popular and in high demand owing to its performance, reliability, and the wide variety of contexts in which it can be used. C++ is still successful in areas where real time performance, micro memory management, large-complex applications and embedded systems are being developed.

Bork3D Game Engine written in C++

The Bork3D Game Engine is an open source, C++ game engine. This had specifically being designed by 3D LLC for mobile device platforms, mainly targeting iPad and iPhone.

Blender Game Engine written in C/C++

Blender is a free and open-source 3D graphics production suite. It is primarily suitable for making interactive real-time content. This amazing game engine is purely written in C/C++ from scratch.

Blend4Web: Award-Winning 3D Web Solution

Blend4Web is an open source 3D graphic software framework. The main advantage of the framework is that it works right within the browser without installing any third party plugins. It can render both graphics as well as audio inside the browser window.

Banshee 3D Game Engine written in C++ 14

Banshee is one of the highest quality and modern game engines written in C++ 14. This is a high performance open source game engine with quality graphics and support for HDR and gamma correct rendering. It also supports multi-threaded rendering. It includes utility...

Comparing strings in C

String library in C, <cstring> or <string.h> provides several functions to manipulate C strings and arrays. The strcmp() function compares two strings. The function returns 0 if both the strings are equal. The standard form of the strcmp() function is: int...

Armory 3D Game Engine written in C Language

Armory is an opensource 3D graphic game engine. It comes up with complete Blender integration that has turned it into a full fledged game development tool. The result is an amalgamated and smooth workflow from beginning to the end, allowing you to work faster. The...