Author: M. Saqib

How to Start Your Own Tech Company

If you’re reading this, there’s a good chance you’ve thought about starting your own tech company. And why not? With the right idea and execution, it can be a very lucrative endeavor. But where do you start? You need to take the following steps to get your tech company off the ground. So whether you’re just getting started or already in the early stages of development, read on for some valuable tips.

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Cube Engine: Features and Games

The Cube is an open-source landscape-style engine created using OpenGL and C++ that acts as an indoor FPS game engine which allows for in-game editing of geometry in a full 3D mode, which means that you may fly around the map and point or drag objects to pick or alter them while playing simultaneously with others in multiplayer.

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Writing a Research Paper Using Python Programming Language

These days, writing any individual paper is independent work. In addition to obtaining new knowledge, the student learns planning, analysis, and the ability to evaluate the results and use specialized terms correctly. This type of activity can be creative, exploratory, fundamental, or applied. They also differ in the level of complexity and the areas studied. Moreover, you may not believe it at first, but many people often apply even a certain python language type to improve the quality of the material. Let’s take a closer look at this topic. 

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Is C++ still a good language to learn for 2022?

C++ is a basic programming language that is used ubiquitously to create the back end of various products. Despite lagging behind in the TIOBE rankings, his status has not changed. Most companies cannot do without it, so they always hire C++ developers on their staff. There are plenty of purposes for using the language:

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Cocos2d Game Engine: History, Features, and Branches

Cocos2d is an open-source software framework that is used to build different games, apps, and other cross-platform GUI-based software. The most well-known branches of the Cocos2d framework are Cocos2d-objc, Cocos2d-x, Cocos2d-html5, and Cocos2d-XNA. The fundamental building block known as a sprite is used in all its versions. A sprite is a plain 2D image and also serves as a container for other sprites. 

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