» 18.8 KiB - 56,300 hits - October 10, 2008
This program simulates the game "snake". A string of characters moves on the screen according to arrow keys pressed by user. If it touches itself or screen boundary, the program terminates. When the snake moves, in arbitrary screen positions some digit (1-9) appears.
Tic Tac Toe Game pro
» 36.8 KiB - 27,486 hits - October 10, 2008
Pro version of Tic Tac Toe Game
» 132.3 KiB - 22,171 hits - October 7, 2008
MyPiano 3.0 is a simple piano developed in C++ using graphics functions.
» 34.0 KiB - 18,311 hits - October 11, 2008
A C source code dy which a librarian can operate his library more fast without any resistration book.
» 5.6 KiB - 16,082 hits - October 10, 2008
Shuffle the numbers randomly
PC to PC Communication
» 31.0 KiB - 14,229 hits - October 7, 2008
PC to PC Communication via RS232 port. Chat with only 3-wire connection.
Car Race Game
» 28.6 KiB - 11,711 hits - December 30, 2018
This is a simple C++ program to make a car race game. It uses object oriented approach to generate different objects in the game such as using Car, Obstacle and Timer classes.
» 21.7 KiB - 11,526 hits - October 7, 2008
This source code introduces the important and yet nontraditional "patterns" approach to program design.
» 109.7 KiB - 9,641 hits - October 7, 2008
Defensive Programming Techniques
» 14.0 KiB - 8,775 hits - October 7, 2008
Writing perfect software may be an elusive Holy Grail for developers, but a few defensive techniques, routinely applied, can go a long way toward narrowing the gap between code and ideal.
The Standard C++ Library: Generic algorithms
» 35.5 KiB - 8,298 hits - October 7, 2008
Algorithms are at the core of computing. To be able to write an algorithm once and for all to work with any type of sequence makes your programs both simpler and safer. The ability to customize algorithms at runtime has revolutionalized software development.
Fly away to your vacation
» 6.2 KiB - 7,757 hits - October 7, 2008
The object of the game is to get to your proper plane on time so you can fly away to your vacation. Of course there a few obstacles and problems along the way and they will be brought up at the appropriate time. It will be up to you to solve the puzzles associated with each problem.
The Standard C++ Library: IOStreams
» 24.6 KiB - 7,305 hits - October 7, 2008
The iostreams classes are usually the first part of the C++ library that new C++ programmers learn to use. This chapter discusses how iostreams are an improvement over C's stdio facilities and explores the behavior of file and string streams in addition to the standard console streams.
Demonstration of inheritance
» 2.8 KiB - 6,680 hits - October 7, 2008
Demonstration of inheritance in C++ Programming Language.
» 17.7 KiB - 6,678 hits - October 7, 2008
The basic concept of multiple inheritance (MI) sounds simple enough: you create a new type by inheriting from more than one base class. The syntax is exactly what you'd expect, and as long as the inheritance diagrams are simple, MI can be simple as well.