Tag: Game Development

RedENGINE Game Development Engine

RedEngine is another leading game development engine which itself is developed using C++ programming language. It is a project of CD Projekt and famous for their non-linear role-playing video games. RedEngine replaced the Aurora Engine that was originally under the license of Bioware and used for the development of The Witcher, CD Projekt Red previously took license from BioWare and started developing The Witcher.

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Real Virtuality Game Engine

Real Virtuality is one of the leading game engines developed in C++. One of the most interesting facts about the Real Virtuality gaming engine is licensed for use in the software for military training such as VBS1, VBS2 as well as VBS3 by Bohemia.

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Qfusion 3D Open Source Game Engine

Qfusion is a 3D game engine. The project was begun by Victor Luchitz alongside a few others. It is written in C for use on Windows and Unix-based systems. The engine additionally supports the information of Quake III as guides, 3D models and shaders.

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The Pyrogenesis RTS and 3D Game Engine

Pyrogenesis is an open-source, multi-platform 3D engine for Real-Time Strategy games. It was developed by WildFire Games in 2001. It is written in C++ and JavaScript. Pyrogenesis supports Windows, OS X and Linux. It is licensed under GPL (General Public License).

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PLIB – A Suite of Portable Game Libraries

PLIB is a set of multi-platform and open source libraries for the development of games. It is written by Steve Baker in 1997. PLIB is written in C++. It supports Windows, Linux, UNIX and MacOS. PLIB is licensed under Library GNU Public License (LGPL 2.0). The latest and the stable version of PLIB is v.1.8.5 that was released in October, 2006.

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PhyreEngine

PhyreEngine is a multi-platform game engine developed by Sony Interactive in 2003. This engine is written in C++. It targets the platforms of PlayStation, Windows, Android and iOS. The most stable version of this engine is released in January 2012. PhyreEngine is licensed under Proprietary.

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Panda3D – Open Source Framework for 3D Rendering and Games

Panda3D is an open source, multi-platform, 3D rendering engine for developing games and VR (Virtual Reality). It was developed by Disney Interactive in 2002. It is written in C++ and Python. This engine targets the platforms of Windows, Linux, MacOS and Silicon Graphics workstations running Irix. The most stable version of this engine is released in 19 March, 2020. Panda3D is a free licensed engine under BSD license.

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