C++ Programming

typedef keyword

The Typedef and using Keywords in C and C++

The typedef or “type definition” is a keyword in C or C++ Programming language that allows declaring different names for types such as int or char. It specifies that that the declaration is a typedef declaration rather than a variable or function declaration. In C/C++, any valid data type can be aliased so that it can be referred to with a different identifier.

Gamebryo Game Engine

Gambryo – A mature game engine

Gambryo is a cross-platform game engine written in C++. It is a suit of several C++ libraries, plug-ins and run-time libraries. The engine supports several platforms like Windows, Android, Mac, Linux, iOS, Wii, Wii Ware, Xbox, Xbox 360, Xbox One, PS X, PS 2, PSP, PS3 and PS4.

Ultima VII - Serpent Isle

Exult – Free Game Engine

Exult is a FOSS (Free and Open Source Software) game Engine. It is written in C++ and runs on Mac, Windows and Linux. Exult was developed in 2004 to recreate a massive hit game of 1990’s called Ultima VII. It is created for the revival of Ultima VII (The Black Gate) and Ultima VII part2 (Serpent Isle) on modern PCs.

Esenthel-RTS

C++ Game Engine – Esenthel Game Engine

The word Esenthel is made by combining two words i.e. Essential and Essence. It is an open source game engine for developing commercial and noncommercial games (it is not Free, there are some limitations, i.e. its code cannot be used to create/improve other game engines.). It is written in C++ and is very easy to use. It uses very clean APIs. It is in development since 2000.

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