Muhammad Saqib – Senior Software Engineer & Founder of MyCPlus

Muhammad Saqib author banner — MyCPlus

Muhammad Saqib is the founder and lead author of MyCPlus, the programming-education site he launched in 2004. The idea grew out of his own struggle learning to program at university — C was the first language he picked up — and the help he wished he’d had became the site he built for others. What began as a C and C++ resource has since grown into a broad hub of tutorials, working code examples, and computer science guides across many languages and skill levels.

He holds an MSc in Computer Applications from the University of Plymouth, UK (2008) and has spent over 15 years building large-scale software across automotive, healthcare, retail, mobility, and education. Along the way he has worked with Ford, Hyundai, Trilogy/DevFactory, OT EMR, Al Othaim Markets, and NUST–SEECS, and today leads backend engineering as Technical Team Lead at a public transportation authority.

A hands-on, polyglot engineer, he works across C/C++, Java, C#, PHP, Python, and JavaScript, and writes here about programming, software engineering, DevOps, Agile, and computer science.

More than twenty years on, MyCPlus keeps the goal it started with: clear tutorials, real source code, and a place for learners to get unstuck — written by someone who has been on both sides of the problem.

How to Learn to Program More Quickly

Learning programming is undeniably challenging. Achieving some level of mastery requires great focus and time. This applies to students pursuing degrees in computer science, veterans who can operate the GI Bill, aspiring self-taught programmers, and coding Bootcamp students. And even as mastering programming craft remains a perpetual struggle, it is something doable.

Amnesia: Justine - Game

HPL Game Engine

HPL is a cross-platform, open-source, in-House game engine written in C++. It also uses script language Angel Script that is similar to C/C++ language. It develops games for the platforms of Linux, Microsoft Windows and Mac OS and released by Frictional Games.

Horde3D – Next Generation Graphic Engine

Horde3D is small, open Source and cross platform game engine. This 3D rendering engine is written in C++. It targets the platform of Windows, Linux and Mac OS X. Its C-style exposed API interface allows user to use it from any language possible with less effort. It thus, offers the bindings to C#, Java, Python, Lua, Go and many other languages.

hero engine

HeroEngine – Cloud Based Development Tool

HeroEngine is 3D game Engine. It is a platform for all-in-one development to make and operate online games. It is written in C++, C# and HeroScript Language (HSL) and used to develop games for the platform of Microsoft Windows. HeroEngine was developed by Simutronics Corporation for the game Hero’s Journey; however the game was never released.

Gold Box – The RPG Series of 1990s

GoldBox is a Propriety Game Engine developed by SSI (Strategic Simulation Inc.) in 1988. This engine is written in C/C++ but its initial version was written in Assembly and PASCAL. It developed games for the platforms of Apple II, Apple Macintosh, Amiga, Commodore 64, Atari ST, DOS, NES, NEC PC-9800, and Sega Genesis.

Godot Game Engine

Godot Game Engine

Godot is a cross platform free and open source game engine with MIT (a light license) licensing. It is written in C++ and C# and used to develop 2D and 3D games. The development environment runs on Windows, MacOS and Linux and develops games for platforms like windows, Linux, macOS, iOS, Android, HTML5, WebAssembly and Xbox One.

Gameplay3D Game Engine

Gameplay3D Game Engine

Gameplay 3D is a Cross-platform game engine used to develop 2D and 3D games. Written in C++, this is used to develop games for Windows, Android, Linux, Blackberry, iOS and MacOSX. The game engine supports Visual Studio, Xcode, CMake, Qt Creator and Android NDK platforms to develop and build the platform.

Gamebryo Game Engine

Gambryo – A mature game engine

Gambryo is a cross-platform game engine written in C++. It is a suit of several C++ libraries, plug-ins and run-time libraries. The engine supports several platforms like Windows, Android, Mac, Linux, iOS, Wii, Wii Ware, Xbox, Xbox 360, Xbox One, PS X, PS 2, PSP, PS3 and PS4.

Ultima VII - Serpent Isle

Exult – Free Game Engine

Exult is a FOSS (Free and Open Source Software) game Engine. It is written in C++ and runs on Mac, Windows and Linux. Exult was developed in 2004 to recreate a massive hit game of 1990’s called Ultima VII. It is created for the revival of Ultima VII (The Black Gate) and Ultima VII part2 (Serpent Isle) on modern PCs.

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