Lumberyard – Free Game Engine

Lumberyard is a free, cross-platform 3D game engine developed by Amazon Game Tech. It is based upon Crytek’s Cryengine. This AAA game engine is written in C++ and Lua. Lumberyard develops games for the PC, Mobiles and consoles i.e., Microsoft Windows, iOS, Android, PlayStation 4 and Xbox One. The most prominent feature of the engine is its integration with AWS (Amazon Web Services) and Twitch. Lumberyard is designed for performance, modularity, and productivity.

Limon Engine

Limon Engine – A 3D Game Engine that’s just enough

Limon Engine is an open source, multi-platform and multi-threaded, 3D game engine. The engine is written in C++ and specially designed for First Person Shooter Games. It develops games for the platforms of Microsoft Windows, Linux and Mac-OS. It is a self-contained, simple learning project, has clean code and fair amount of functionalities. It is a great platform for learning game development. The engine is licensed under free LG-PL (Lesser General Public License).

What are #ifndef and #define Directives

What are #ifndef and #define Directives?

In the C Programming Language, the #ifndef directive checks if the given token has been #defined earlier in the C code. If the token has not been defined earlier then it includes the code between #ifndef and #else. If no #else is present then code between ##ifndef and #endif is included.

Top 10 C++ Programming Books

Top 10 Programming Books For Learning C++17

C++17 is the next level evolution in modern C++ programming. It was officially standardized in December 2017, giving the developers a wealth of new features to write better codes. Adopting C++17 is a much easier step as adopting C++11. C++17 contains a huge number of library features and valuable language that can support and change the way we do programming in C++.

Between The Realities

Leadwerks –An Easy way to build 3D Games

Leadwerks is a cross-platform, 3D game engine developed by Leadwerks Software to make 3D video game easy to develop. It is written in C++, C-Objective and Lua. It develops games for the platform of Microsoft windows and Linux. It is a proprietary engine. On March, 2019 its first stable version was released. Until now four versions of the engine have been released.

Rayman

Jade Game Engine

Jade is a Cross platform proprietary game engine developed and used by Ubisoft Montpeller (a French development studio of Ubisoft). The engine is written in C++ and develops games for Microsoft Windows, Android, Atari Jaguar, PlayStation 2, PlayStation 3, Xbox, Xbox 360, Nintendo Wii etc. this engine has been developed over time to produce many popular game series.

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