Call of Duty - Infinity warfare

IW Game Engine – Maker of ‘Call of Duty’ Franchise

IW Engine is a next-generation game engine employed in the highly successful series of Call of Duty. The engine is written in C, C++ and Python language. It targets the platforms of Microsoft Windows, OSX, PS3, PS4, Xbox One, Xbox 360 and Wii U. It was developed by Video Game Companies Infinity Ward Inc. and Treyarch. The engine was originally based on id Tech 3 game engine. The first version IW 2.0 was developed in 2005.

Craft the world

IrrLicht – A Graphics library that is around for nearly 2 decades

The irrLicht is a cross-platform, open-source, 3D graphics engine written in C/C++. It runs on the platform of windows, Solaris, MacOS and Linux. IrrLicht was developed by single developer Nikolaus Gebhardt in 2002. After its first release, the company was expanded up to ten developers. Its four versions have been released till 2007. It is used to develop 3D and 2D applications such as games or scientific visualizations.

How to Learn to Program More Quickly

Learning programming is undeniably challenging. Achieving some level of mastery requires great focus and time. This applies to students pursuing degrees in computer science, veterans who can operate the GI Bill, aspiring self-taught programmers, and coding Bootcamp students. And even as mastering programming craft remains a perpetual struggle, it is something doable.

Amnesia: Justine - Game

HPL Game Engine

HPL is a cross-platform, open-source, in-House game engine written in C++. It also uses script language Angel Script that is similar to C/C++ language. It develops games for the platforms of Linux, Microsoft Windows and Mac OS and released by Frictional Games.

Horde3D – Next Generation Graphic Engine

Horde3D is small, open Source and cross platform game engine. This 3D rendering engine is written in C++. It targets the platform of Windows, Linux and Mac OS X. Its C-style exposed API interface allows user to use it from any language possible with less effort. It thus, offers the bindings to C#, Java, Python, Lua, Go and many other languages.

hero engine

HeroEngine – Cloud Based Development Tool

HeroEngine is 3D game Engine. It is a platform for all-in-one development to make and operate online games. It is written in C++, C# and HeroScript Language (HSL) and used to develop games for the platform of Microsoft Windows. HeroEngine was developed by Simutronics Corporation for the game Hero’s Journey; however the game was never released.

Gold Box – The RPG Series of 1990s

GoldBox is a Propriety Game Engine developed by SSI (Strategic Simulation Inc.) in 1988. This engine is written in C/C++ but its initial version was written in Assembly and PASCAL. It developed games for the platforms of Apple II, Apple Macintosh, Amiga, Commodore 64, Atari ST, DOS, NES, NEC PC-9800, and Sega Genesis.

Godot Game Engine

Godot Game Engine

Godot is a cross platform free and open source game engine with MIT (a light license) licensing. It is written in C++ and C# and used to develop 2D and 3D games. The development environment runs on Windows, MacOS and Linux and develops games for platforms like windows, Linux, macOS, iOS, Android, HTML5, WebAssembly and Xbox One.

Gameplay3D Game Engine

Gameplay3D Game Engine

Gameplay 3D is a Cross-platform game engine used to develop 2D and 3D games. Written in C++, this is used to develop games for Windows, Android, Linux, Blackberry, iOS and MacOSX. The game engine supports Visual Studio, Xcode, CMake, Qt Creator and Android NDK platforms to develop and build the platform.

Gamebryo Game Engine

Gambryo – A mature game engine

Gambryo is a cross-platform game engine written in C++. It is a suit of several C++ libraries, plug-ins and run-time libraries. The engine supports several platforms like Windows, Android, Mac, Linux, iOS, Wii, Wii Ware, Xbox, Xbox 360, Xbox One, PS X, PS 2, PSP, PS3 and PS4.

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