Tag: C#.NET

How to Read and Write Excel Files using C# and Excel Interop Library

This tutorial shows you how to Read and Write Excel files in C#. We are going to use Microsoft COM Objects i.e. Excel 16 object in our application. Use the following sample C# source codes for Excel reading and writing. There are multiple examples discussed in this tutorial to read Excel files using C# and write data back to Excel file.

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HeroEngine – Cloud Based Development Tool

HeroEngine is 3D game Engine. It is a platform for all-in-one development to make and operate online games. It is written in C++, C# and HeroScript Language (HSL) and used to develop games for the platform of Microsoft Windows. HeroEngine was developed by Simutronics Corporation for the game Hero’s Journey; however the game was never released.

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Godot Game Engine

Godot is a cross platform free and open source game engine with MIT (a light license) licensing. It is written in C++ and C# and used to develop 2D and 3D games. The development environment runs on Windows, MacOS and Linux and develops games for platforms like windows, Linux, macOS, iOS, Android, HTML5, WebAssembly and Xbox One.

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Frostbite – Game Development Platform

Frostbite is a powerful game engine developed by DICE Company in 2008. This Game Engine is written in C++ and C#. It develops games for PS3, PS4, Xbox 360 and Xbox one. It exclusively develops games for electronic Arts and specializes for FPS (First Person Shooter) games.

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Expert C# Business Objects

This book is a translation of Lhotka’s industry-standard title, Visual Basic.NET Business Objects, into the language of C#. Rockford Lhotka’s ideas continue to be extremely influential in all programmer circles of any language, but most naturally it will be C# developers over the next couple of years at least who will most likely be involved in the kinds of programming projects and architectures that Lhotka discusses.

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