Game Engines

Gamebryo Game Engine

Gambryo – A mature game engine

Gambryo is a cross-platform game engine written in C++. It is a suit of several C++ libraries, plug-ins and run-time libraries. The engine supports several platforms like Windows, Android, Mac, Linux, iOS, Wii, Wii Ware, Xbox, Xbox 360, Xbox One, PS X, PS 2, PSP, PS3 and PS4.

Godot Game Engine

Godot Game Engine

Godot is a cross platform free and open source game engine with MIT (a light license) licensing. It is written in C++ and C# and used to develop 2D and 3D games. The development environment runs on Windows, MacOS and Linux and develops games for platforms like windows, Linux, macOS, iOS, Android, HTML5, WebAssembly and Xbox One.

Color switch Game

Buildbox – C++ Game Development Platform

Buildbox is a C++ game development platform founded by Trey Smith in August 2014. The goal of this NO-Code platform to make a path for anybody to have the option to make computer games without coding. This C++ platform attracts the majority of business visionaries, designers and other gaming fans without earlier game development advancements or coding information.

Construct Video Game Engine

Construct is an HTML-5 based 2D gaming engine developed by Scirra Ltd. Written in C++ and JavaScript language-focused fundamentally for non-programmers. It allows visual programming making it easier for artists to give life to their imagination into the game. Construct is not a template engine; it has a complete set of tools to create something unique and genuinely your creation.

City Bus Simulator

C4 Game Engine Developed in C++

C4 Game development engine is developed in C/C++ based on OpenGL. It was first developed in 2005 by Terathon Software and made commercially available for developers worldwide. It supports multiple gaming platforms such as Windows, OS X, PS4, PS3, and Linux. It is used for the creation of high graphics 3D games for both consoles and PC. The gaming engine is also capable to build interactive virtual simulations allowing the developers to dive into the new dimensions to create amazing stuff.

Fireball Game Devloped in C++

ClanLib – C++ Game Engine

ClanLib is a multi-platform game toolkit written completely in C++. It supports Microsoft Windows, macOS, and Linux, with limited support for mobile platforms. ClanLib comes with full hardware-accelerated graphics support through OpenGL allowing developers to use the hardware capacity to the maximum in graphics rendering for game objects, and also a software renderer.

Cafu Game Engine Main Menu

Cafu Game Engine

The Cafu Engine is a multipurpose and cross platform 3D graphics software and game development software, developed by Carsten Fuchs. The engine is specialized in the creation of 3D applications, games, simulations, training and architectural software. Written in C++ and Lua language, the Cafu Game Engine intends to make the advancement of new games and other 3D applications simple. The engine is effectively and consistently developed to give the most recent innovation.

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