Programming

Programming Coding

Learn to code or learn to program

We propose “Learn to Program” rather than “Learn to Code” so that you can think independent of any programming language or framework. A programmer solving a software problem in C two decades ago is similar to solving the problem using the latest language in 2021. What is changed is the programming language to solve the problem; however, steps to solve the problem or design of the problems is more or less the same.

Abstract visualization of Antiryad Gx game engine showing advanced 3D graphics rendering with particle effects, volumetric fog, dynamic shadows, and cross-platform support across Linux, Windows, macOS, DOS, and AmigaOS, representing comprehensive game development tools and real-time physics capabilities

Antiryad Gx 3D game engine

Antiryad Gx is a unified cross-platform and multi-core 2D and 3D game engine developed by Arkham Development, a French company near Paris specializing in game services and real-time 2D and 3D solutions. The engine’s development began in 1992 and has since evolved to rival and even surpass many commercial game engines in terms of features, optimization, and stability.

Hello World

List of Hello World Programs in 300 Programming Languages

Hello, world! Programs are usually written to make the text “Hello, world!” appear on a computer screen. This is also a basic sanity check for an installation of a new programming language. The first Hello World program appeared in chapter 1.1 of the first edition of Kernighan & Ritchie’s original book about C, ‘The C Programming Language’, in 1978. This is considered to be the first ever “Hello World!” program.

Beginning C++ Programming

Beginning C++ Programming

C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve.

trie data structure

Linux kernel coding style

This is a short document describing the preferred coding style for the Linux kernel. Coding style is very personal, and I won’t _force_ my views on anybody, but this is what goes for anything that I have to be able to maintain, and I’d prefer it for most other things too. Please at least consider the points made here.

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