Game Engines

StepMania Game Engine

StepMania Game Engine: Free Dance and Rhythm Game

StepMania is an open-source game development engine written in C++, Assembly and Lua. It is not only a game development engine but also a cross-platform rhythm video game. StepMania was initially created as an emulator for Dance Dance Revolution, a game series of Konami arcade and has progressed since into an extendable rhythmic game development engine that has enough capability to support a number of rhythmic game options.

Spring RTS Game Engine

Spring Game Development Engine

Spring is a free and multipurpose 3D Real-time Strategy (RTS) game engine. For scripting game specific code, it has extensively used “Lua” in order to make almost each aspect of the engine customizable, from AI unit to GUI, to path finding. Some part of the engine are also developed in C++. It is a cross-platform engine, which provides support for Windows, Linux and OS X. Spring is an open source software.

Flight Gear Simulator

PLIB – A Suite of Portable Game Libraries

PLIB is a set of multi-platform and open source libraries for the development of games. It is written by Steve Baker in 1997. PLIB is written in C++. It supports Windows, Linux, UNIX and MacOS. PLIB is licensed under Library GNU Public License (LGPL 2.0). The latest and the stable version of PLIB is v.1.8.5 that was released in October, 2006.

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