Buildbox is a C++ game development platform founded by Trey Smith in August 2014. The goal of this NO-Code platform to make a path for anybody to have the option to make computer games without coding. This C++ platform attracts the majority of business visionaries, designers and other gaming fans without earlier game development advancements or coding information.
The Clausewitz engine is developed in C++ and being used by developers to build grand strategy-oriented city builder games. Grand strategy games are historical strategy games that include the entire world map where the player is free to customize and built anything which the game offers. These types of games mostly include elements such as economy, diplomacy, and warfare.
ClanLib is a multi-platform game toolkit written completely in C++. It supports Microsoft Windows, macOS, and Linux, with limited support for mobile platforms. ClanLib comes with full hardware-accelerated graphics support through OpenGL allowing developers to use the hardware capacity to the maximum in graphics rendering for game objects, and also a software renderer.
C++ will continue to remain popular and in high demand owing to its performance, reliability, and the wide variety of contexts in which it can be used. C++ is still successful in areas where real time performance, micro memory management, large-complex applications and embedded systems are being developed.
The Bork3D Game Engine is an open source, C++ game engine. This had specifically being designed by 3D LLC for mobile device platforms, mainly targeting iPad and iPhone.