C++ Programming

OpenClonk
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OpenClonk 2D Rendering Engine

OpenClonk is a multi-platform, open source game engine, developed by OpenClonk Developers in 2010. OpenClonk is not just a flexible 2D scene game engine but it is also a game. OpenClonk engine is licensed under ISC License and the game content is licensed under the CC BY-SA, CC BY and CCO. OpenClonk is written in C++. It developed games for multiple operating systems which are Windows, Linux and OS X.

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typedef keyword
Tutorials

The Typedef and using Keywords in C and C++

The typedef or “type definition” is a keyword in C or C++ Programming language that allows declaring different names for types such as int or char. It specifies that that the declaration is a typedef declaration rather than a variable or function declaration. In C/C++, any valid data type can be aliased so that it can be referred to with a different identifier.

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zombie driver
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OGRE – Object Oriented Graphics Rendering Engine

OGRE is multi-platform, open source, graphics engine developed by The OGRE Team in 2005. It is a scene-oriented, real-time, 3D rendering engine. OGRE stands for “Object Oriented Graphics Rendering”. It is licensed under MIT License. OGRE is written in C++. It develops game across multiplatform such as Windows, Linux, Xbox and PS3. It is used to develop FPS (First Person Shooter) as well as RPG (Role-Play Game).

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the game of life
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Marmalade – For Developers to Innovate, Create and Craft Content

Marmalade SDK (Software Development Kit) is a cross-platform, 2D and 3D game engine developed by Marmalade Technologies Limited. It is written in C++ and modules of Lua, HTML5 and Objective C. Depending on the type of licenses purchased, Marmalade SDK supports developments of games for the platform of Android, Blackberry 10, iOS, Tizen, LG Smart TV, Mac OS, Microsoft Windows, Roku 3, Windows Phones and Nintendo Switch. It was launched in late 2009 and its first stable version was released on September 2016. It is a proprietary licensed game engine.

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ULTRA STREET FIGHTER II The Final Challengers
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MT Framework – A Mature Graphics Engine

MT Framework is multi-platform game engine developed by Capcom Company in 2004. “MT” stands for “Multi-Target”, “Multi-Thread” and “Meta Tools”. MT framework is licensed to Capcom. This Game Engine is written in C++. It creates game for PS3, PS4, Xbox 360, Xbox one and PC. It is majorly used by Capcom itself to create many new games and some remastered ports for console games like Resident Evil series. It is a non-free software.

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Blog

Lumberyard – Free Game Engine

Lumberyard is a free, cross-platform 3D game engine developed by Amazon Game Tech. It is based upon Crytek’s Cryengine. This AAA game engine is written in C++ and Lua. Lumberyard develops games for the PC, Mobiles and consoles i.e., Microsoft Windows, iOS, Android, PlayStation 4 and Xbox One. The most prominent feature of the engine is its integration with AWS (Amazon Web Services) and Twitch. Lumberyard is designed for performance, modularity, and productivity.

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Limon Engine
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Limon Engine – A 3D Game Engine that’s just enough

Limon Engine is an open source, multi-platform and multi-threaded, 3D game engine. The engine is written in C++ and specially designed for First Person Shooter Games. It develops games for the platforms of Microsoft Windows, Linux and Mac-OS. It is a self-contained, simple learning project, has clean code and fair amount of functionalities. It is a great platform for learning game development. The engine is licensed under free LG-PL (Lesser General Public License).

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Between The Realities
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Leadwerks –An Easy way to build 3D Games

Leadwerks is a cross-platform, 3D game engine developed by Leadwerks Software to make 3D video game easy to develop. It is written in C++, C-Objective and Lua. It develops games for the platform of Microsoft windows and Linux. It is a proprietary engine. On March, 2019 its first stable version was released. Until now four versions of the engine have been released.

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Rayman
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Jade Game Engine

Jade is a Cross platform proprietary game engine developed and used by Ubisoft Montpeller (a French development studio of Ubisoft). The engine is written in C++ and develops games for Microsoft Windows, Android, Atari Jaguar, PlayStation 2, PlayStation 3, Xbox, Xbox 360, Nintendo Wii etc. this engine has been developed over time to produce many popular game series.

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