Inheritance
In real life inheritance is what we acquire from our parents. For example our lifestyle, way of talking etc… In […]
In real life inheritance is what we acquire from our parents. For example our lifestyle, way of talking etc… In […]
Encapsulation is a fundamental concept in Object Oriented Programming (OOP) that involves bundling data (attributes) and methods (functions) into a single unit known as a class. This encapsulated unit acts as a self-contained module which enhances code organization and promotes a more intuitive and manageable structure for programmers.
Functions are the building blocks of any programming language. In C++, a function is a block of code that performs a specific task. Think of it as a mini-program within your main program, designed to execute a particular operation. Functions are like building blocks that help break down complex problems into manageable chunks, making your code more readable and modular.
This article is about file handling using C programming language. File stores information for many purposes and retrieve whenever required by our C programs. A file represents a sequence of bytes on the disk where a group of related data is stored. File is created for permanent storage of data. C programming language can handle files as Stream-oriented data (Text) files and System oriented data (Binary) files.
Virtual functions enable redefinition of a base class function in derived classes using the “virtual” keyword. They allow dynamic selection of the appropriate function at runtime based on the object’s actual type.
Any program which uses these five methodologies or any of it, we can call that program object oriented. They are Encapsulation, Data Hiding, Overloading, Polymorphism, Inheritance. Any programming language which supports all of these features and facilitate the programmer in developing the program in these methodologies is called Object Oriented Programming Language i.e. C++, Java, C#.
While grasping the fundamentals of encapsulation is crucial, delving into advanced concepts and patterns elevates code design and maintainability further in C++. In this article, we will explore sophisticated aspects of encapsulation that go beyond the basics and provides you with a deeper understanding of its applications and impact on software development.
Container classes are the solution to a specific kind of code reuse problem. They are building blocks used to create object-oriented programs. They make the internals of a program much easier to construct. A container class describes an object that holds other objects. Container classes are so important that they were considered fundamental to early object-oriented languages
Welcome to the another C++ article where we will uncover the language’s flexibility and power through various data types. In this article, we’ll explore the compounded types such as Enumerated Types, Simple Structures, Very Simple Classes, the intriguing concept of the union and Type Conversions in C++. So, buckle up, aspiring programmers, as we embark on a journey to demystify these essential building blocks of C++.
Multiple Inheritance in C++ is a powerful yet intricate feature that allows a class to inherit properties and behaviors from more than one base class. In traditional single inheritance, a class can have only one immediate parent, but with multiple inheritance, a derived class can inherit from multiple base classes.
The pointer is a variable which holds the memory address of another variable. If one variable contains the address of another variable, the first variable is said to point to the second. There are two types of pointer operators; * and &. the & is a unary operator that returns the memory address of its operand.
A constructor is a special method that is created when the object is created or defined. This particular method holds the same name as that of the object and it initializes the instance of the object whenever that object is created. The constructor also usually holds the initialization of the different declared member variables of its object.