C++ Programming Tutorials — Fundamentals to Advanced Techniques

Flat illustration of a bold C++ symbol with class hierarchy inheritance arrows STL vector container and game controller icons representing C++ programming tutorials

C++ is one of the most powerful and widely used programming languages in the world. Built on the foundation of C, it adds object-oriented programming, generic programming through templates, and the rich Standard Template Library — making it the language of choice for game development, systems programming, high-frequency trading, real-time applications, and performance-critical software.

MYCPLUS has been one of the web’s longest-running C++ programming resources, publishing tutorials, source code examples and practical guides since 2004. This section covers everything from the absolute basics of C++ syntax through to modern C++ features introduced in C++11, C++14, C++17 and beyond. You will find clear explanations of classes, inheritance, polymorphism and encapsulation, practical STL container and algorithm examples, and real-world source code that demonstrates how C++ is used in professional software development.

Whether you are a student learning C++ for the first time, a C programmer making the transition to object-oriented development, or an experienced developer exploring modern C++ features like smart pointers, move semantics and lambda expressions — this section has the resources you need to level up your C++ skills.

What You’ll Learn:

  • C++ fundamentals — classes, objects, constructors, destructors, access modifiers and the core OOP model
  • Inheritance and polymorphism — class hierarchies, virtual functions, abstract classes and runtime polymorphism
  • STL mastery — vectors, maps, sets, iterators and the standard algorithms library with practical examples
  • Modern C++ features — smart pointers, move semantics, lambda expressions, auto typing and range-based loops
  • Templates and generic programming — function templates, class templates and template specialisation
  • Game development with C++ — how C++ powers game engines, graphics programming and real-time systems

Why MYCPLUS: One of the web’s longest-running C++ resources — trusted since 2004 with hundreds of tutorials, examples and source code projects built for real learning.

Class in C++

Introduction to Classes in C++

A class is an organisation of data and functions which operate on them. Data structures are called data members and the functions are called member functions, The combination of data members and member functions constitute a data object or simply an object.

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Constructors in C++

A constructor is a special method that is created when the object is created or defined. This particular method holds the same name as that of the object and it initializes the instance of the object whenever that object is created. The constructor also usually holds the initialization of the different declared member variables of its object.

Knight's tour - C++ Implementation

Chess – Knight’s Tour Implementation in C++

This C++ program is tour of knight on 64 square of chess board.  The goal is to place a knight on an empty chess board and then move the knight to each of the remaining 63 squares while only visiting each square once.  If on visiting the last square the knight is able to hop to the square on which it first started it is known as a closed tour (and so the knight could resume the exact same sequence of moves to complete another tour) while if the knight is unable to hop to the original square, it is known as an open tour. 

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