Month: Updated Jan 24, 2021

Lumberyard – Free Game Engine

Lumberyard is a free, cross-platform 3D game engine developed by Amazon Game Tech. It is based upon Crytek’s Cryengine. This AAA game engine is written in C++ and Lua. Lumberyard develops games for the PC, Mobiles and consoles i.e., Microsoft Windows, iOS, Android, PlayStation 4 and Xbox One. The most prominent feature of the engine is its integration with AWS (Amazon Web Services) and Twitch. Lumberyard is designed for performance, modularity, and productivity.

Read More

Limon Engine – A 3D Game Engine that’s just enough

Limon Engine is an open source, multi-platform and multi-threaded, 3D game engine. The engine is written in C++ and specially designed for First Person Shooter Games. It develops games for the platforms of Microsoft Windows, Linux and Mac-OS. It is a self-contained, simple learning project, has clean code and fair amount of functionalities. It is a great platform for learning game development. The engine is licensed under free LG-PL (Lesser General Public License).

Read More

Difference between char [] and char * in C?

Generally, the following two statements about char[] and char * in C are considered confusing and understanding the difference between them is important. The first statement puts the literal string “mycplus” in read-only memory and copies the string to newly allocated memory on the stack. The second statement is known as static string allocation and definition.

Read More

What are #ifndef and #define Directives

In the C Programming Language, the #ifndef directive checks if the given token has been #defined earlier in the C code. If the token has not been defined earlier then it includes the code between #ifndef and #else. If no #else is present then code between ##ifndef and #endif is included.

Read More

Top 10 Books For Learning C++17

C++17 is the next level evolution in modern C++ programming. It was officially standardized in December 2017, giving the developers a wealth of new features to write better codes. Adopting C++17 is a much easier step as adopting C++11. C++17 contains a huge number of library features and valuable language that can support and change the way we do programming in C++.

Read More
  • 1
  • 2

Join Over 20,000+ Readers


Advertisement