fish/shark game using polynorphism

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    hi brothers and sisters
    i have a problem in understanding the mechanism of this game which is described as bellow:

    build a simple grid-based shark/fish simulation game. This program should be written using polymorphism: create an Animal base class and derive Fish and Shark
    classes from it. There should be a 2-D virtual game board of a decent size: I used 60×20, but this is up to you.

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