Game Development

the game of life
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Marmalade – For Developers to Innovate, Create and Craft Content

Marmalade SDK (Software Development Kit) is a cross-platform, 2D and 3D game engine developed by Marmalade Technologies Limited. It is written in C++ and modules of Lua, HTML5 and Objective C. Depending on the type of licenses purchased, Marmalade SDK supports developments of games for the platform of Android, Blackberry 10, iOS, Tizen, LG Smart TV, Mac OS, Microsoft Windows, Roku 3, Windows Phones and Nintendo Switch. It was launched in late 2009 and its first stable version was released on September 2016. It is a proprietary licensed game engine.

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ULTRA STREET FIGHTER II The Final Challengers
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MT Framework – A Mature Graphics Engine

MT Framework is multi-platform game engine developed by Capcom Company in 2004. “MT” stands for “Multi-Target”, “Multi-Thread” and “Meta Tools”. MT framework is licensed to Capcom. This Game Engine is written in C++. It creates game for PS3, PS4, Xbox 360, Xbox one and PC. It is majorly used by Capcom itself to create many new games and some remastered ports for console games like Resident Evil series. It is a non-free software.

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Lumberyard – Free Game Engine

Lumberyard is a free, cross-platform 3D game engine developed by Amazon Game Tech. It is based upon Crytek’s Cryengine. This AAA game engine is written in C++ and Lua. Lumberyard develops games for the PC, Mobiles and consoles i.e., Microsoft Windows, iOS, Android, PlayStation 4 and Xbox One. The most prominent feature of the engine is its integration with AWS (Amazon Web Services) and Twitch. Lumberyard is designed for performance, modularity, and productivity.

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Limon Engine
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Limon Engine – A 3D Game Engine that’s just enough

Limon Engine is an open source, multi-platform and multi-threaded, 3D game engine. The engine is written in C++ and specially designed for First Person Shooter Games. It develops games for the platforms of Microsoft Windows, Linux and Mac-OS. It is a self-contained, simple learning project, has clean code and fair amount of functionalities. It is a great platform for learning game development. The engine is licensed under free LG-PL (Lesser General Public License).

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Between The Realities
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Leadwerks –An Easy way to build 3D Games

Leadwerks is a cross-platform, 3D game engine developed by Leadwerks Software to make 3D video game easy to develop. It is written in C++, C-Objective and Lua. It develops games for the platform of Microsoft windows and Linux. It is a proprietary engine. On March, 2019 its first stable version was released. Until now four versions of the engine have been released.

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Rayman
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Jade Game Engine

Jade is a Cross platform proprietary game engine developed and used by Ubisoft Montpeller (a French development studio of Ubisoft). The engine is written in C++ and develops games for Microsoft Windows, Android, Atari Jaguar, PlayStation 2, PlayStation 3, Xbox, Xbox 360, Nintendo Wii etc. this engine has been developed over time to produce many popular game series.

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Call of Duty - Infinity warfare
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IW Game Engine – Maker of ‘Call of Duty’ Franchise

IW Engine is a next-generation game engine employed in the highly successful series of Call of Duty. The engine is written in C, C++ and Python language. It targets the platforms of Microsoft Windows, OSX, PS3, PS4, Xbox One, Xbox 360 and Wii U. It was developed by Video Game Companies Infinity Ward Inc. and Treyarch. The engine was originally based on id Tech 3 game engine. The first version IW 2.0 was developed in 2005.

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Craft the world
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IrrLicht – A Graphics library that is around for nearly 2 decades

The irrLicht is a cross-platform, open-source, 3D graphics engine written in C/C++. It runs on the platform of windows, Solaris, MacOS and Linux. IrrLicht was developed by single developer Nikolaus Gebhardt in 2002. After its first release, the company was expanded up to ten developers. Its four versions have been released till 2007. It is used to develop 3D and 2D applications such as games or scientific visualizations.

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Amnesia: Justine - Game
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HPL Game Engine

HPL is a cross-platform, open-source, in-House game engine written in C++. It also uses script language Angel Script that is similar to C/C++ language. It develops games for the platforms of Linux, Microsoft Windows and Mac OS and released by Frictional Games.

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Horde3D – Next Generation Graphic Engine

Horde3D is small, open Source and cross platform game engine. This 3D rendering engine is written in C++. It targets the platform of Windows, Linux and Mac OS X. Its C-style exposed API interface allows user to use it from any language possible with less effort. It thus, offers the bindings to C#, Java, Python, Lua, Go and many other languages.

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