Head First Java
Head First Java is an excellent book, far more capable than any of the scores of Java-for-novices books that have […]
Head First Java is an excellent book, far more capable than any of the scores of Java-for-novices books that have […]
The seventh edition of Core Java(TM) 2, Volume II, covers advanced user-interface programming and the enterprise features of the Java
Horstmann (San Jose State University) introduces Java’s syntax language, the object-oriented concepts of encapsulation and inheritance, the event model of
Java 2 Micro Edition (J2ME) generally, and classes within it specifically. In addition to an annotated API reference, this book
This book helps experienced Java developers to build high-value mobile applications that take advantage of enterprise IT infrastructures. It also helps developers to add mobility features to existing enterprise solutions. It does not repeat the same basic J2ME/MIDP API tutorial covered by many other books.
This Java Code supports two-way chatting between users. It implements a client for the ConnectionBroker server, which can set up a relayed connection between a pair of such clients. There are really two functions: The user can register with the server as a client who is willing to accept a connection, or the user can make a connection with one of the clients who is waiting on the server. The code retrieves and displays a list of waiting clients when it starts. There is a Refresh button that the user can click to refresh this list (since the list of waiting clients can change from time to time).
This is a Java source code for a simple graphical application that demonstrates how to use various types of borders in Swing, a Java GUI toolkit. The program defines a class BorderDemo that extends JApplet, a Swing component used for embedding a Java application in a web page or other container.
The Java code implements a simple graphical application that visually represents and counts blobs within a grid by using recursion. A blob is a group of adjacent filled squares in the grid. The application uses Java Swing for creating the graphical user interface (GUI) components. It includes buttons for generating a new set of blobs, counting the number of blobs, and a grid where users can click to get information about the blob size at that specific position. This Java code uses recursion in the getBlobSize method to calculate the size of a blob.
The Blackjack game written in Java provides a graphical user interface (GUI) for players to enjoy a simplified version of the classic card game. Upon starting the game, players are dealt an initial set of two cards each, and the goal is to build a hand with a total value as close to 21 as possible without exceeding it. The game features a deck of standard playing cards, including numbered cards, face cards (King, Queen, Jack), and Aces, each contributing their respective values to the hand.
The following Java program shows the Zodiac sign corresponding to a given date. This little program can be used to find your Zodiac sign if you input your date of birth.
This Java program calculates and displays information about the volumes of the Earth and the Sun. It also show the ratio of their volumes.
This Java program creates a simple graphical application that draws rows of stars using Java’s Swing library. The program creates a window with rows of stars drawn on it. The Star class defines the shape of a star, the StarPane class handles the drawing logic, and the StarApplet class sets up the main frame for the application. This example showcases basic GUI programming with Swing.