The dark engine is an old game development engine created by Looking Glass Studios primarily used in 1998 until 2000 for the making of classic thief games. Written in C++, the dark engine utilizes tools like DroomEd for the production of games. License to the engine is proprietary, i.e., closed source product. The supported platform for the engine is only Microsoft Windows.
The Creation is a 3D game development engine developed by Bethesda game studio with Gamebryo game engine as a base for this engine. The game engine is integrated with a set of tools and plugins including run-time libraries which allows the production of cross-platform game titles.
The Cafu Engine is a multipurpose and cross platform 3D graphics software and game development software, developed by Carsten Fuchs. The engine is specialized in the creation of 3D applications, games, simulations, training and architectural software. Written in C++ and Lua language, the Cafu Game Engine intends to make the advancement of new games and other 3D applications simple. The engine is effectively and consistently developed to give the most recent innovation.
C4 Game development engine is developed in C/C++ based on OpenGL. It was first developed in 2005 by Terathon Software and made commercially available for developers worldwide. It supports multiple gaming platforms such as Windows, OS X, PS4, PS3, and Linux. It is used for the creation of high graphics 3D games for both consoles and PC. The gaming engine is also capable to build interactive virtual simulations allowing the developers to dive into the new dimensions to create amazing stuff.
Buildbox is a C++ game development platform founded by Trey Smith in August 2014. The goal of this NO-Code platform to make a path for anybody to have the option to make computer games without coding. This C++ platform attracts the majority of business visionaries, designers and other gaming fans without earlier game development advancements or coding information.
The Clausewitz engine is developed in C++ and being used by developers to build grand strategy-oriented city builder games. Grand strategy games are historical strategy games that include the entire world map where the player is free to customize and built anything which the game offers. These types of games mostly include elements such as economy, diplomacy, and warfare.
ClanLib is a multi-platform game toolkit written completely in C++. It supports Microsoft Windows, macOS, and Linux, with limited support for mobile platforms. ClanLib comes with full hardware-accelerated graphics support through OpenGL allowing developers to use the hardware capacity to the maximum in graphics rendering for game objects, and also a software renderer.
C++ will continue to remain popular and in high demand owing to its performance, reliability, and the wide variety of contexts in which it can be used. C++ is still successful in areas where real time performance, micro memory management, large-complex applications and embedded systems are being developed.
The Bork3D Game Engine is an open source, C++ game engine. This had specifically being designed by 3D LLC for mobile device platforms, mainly targeting iPad and iPhone.
Blender is a free and open-source 3D graphics production suite. It is primarily suitable for making interactive real-time content. This amazing game engine is purely written in C/C++ from scratch.
Blend4Web is an open source 3D graphic software framework. The main advantage of the framework is that it works right within the browser without installing any third party plugins. It can render both graphics as well as audio inside the browser window.