C and C++ Programming Resources

Lumberyard – Free Game Engine

Lumberyard – Free Game Engine

Lumberyard is a free, cross-platform 3D game engine developed by Amazon Game Tech. It is based upon Crytek’s Cryengine. This AAA game engine is written in C++ and Lua. Lumberyard develops games for the PC, Mobiles and consoles i.e., Microsoft Windows, iOS, Android, PlayStation 4 and Xbox One. The most prominent feature of the engine is its integration with AWS (Amazon Web Services) and Twitch. Lumberyard is designed for performance, modularity, and productivity.

Limon Engine – A 3D Game Engine that’s just enough

Limon Engine – A 3D Game Engine that’s just enough

Limon Engine is an open source, multi-platform and multi-threaded, 3D game engine. The engine is written in C++ and specially designed for First Person Shooter Games. It develops games for the platforms of Microsoft Windows, Linux and Mac-OS. It is a self-contained, simple learning project, has clean code and fair amount of functionalities. It is a great platform for learning game development. The engine is licensed under free LG-PL (Lesser General Public License).

Difference between char[] and char* in C? Character Array and Pointer

Difference between char[] and char* in C? Character Array and Pointer

Generally, the following two statements about char[] and char * in C are considered confusing and understanding the difference between them is important. The first statement puts the literal string “mycplus” in read-only memory and copies the string to newly allocated memory on the stack. The second statement is known as static string allocation and definition.

What are #ifndef and #define Directives?

What are #ifndef and #define Directives?

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In the C Programming Language, the #ifndef directive checks if the given token has been #defined earlier in the C code. If the token has not been defined earlier then it includes the code between #ifndef and #else. If no #else is present then code between ##ifndef and #endif is included.