Source Code Downloads
There are 37 files, weighing 1.5 MiB with 219,209 hits in total.
Displaying 1 to 20 of 37 files.
» 18.8 KiB - 23,443 hits - October 10, 2008
This program simulates the game "snake". A string of characters moves on the screen according to arrow keys pressed by user. If it touches itself or screen boundary, the program terminates. When the snake moves, in arbitrary screen positions some digit (1-9) appears.
Tic Tac Toe Game pro
» 36.8 KiB - 11,288 hits - October 10, 2008
Pro version of Tic Tac Toe Game
» 34.0 KiB - 7,629 hits - October 11, 2008
A C source code dy which a librarian can operate his library more fast without any resistration book.
» 5.6 KiB - 6,651 hits - October 10, 2008
Shuffle the numbers randomly
» 132.3 KiB - 5,930 hits - October 7, 2008
MyPiano 3.0 is a simple piano developed in C++ using graphics functions.
PC to PC Communication
» 31.0 KiB - 4,266 hits - October 7, 2008
PC to PC Communication via RS232 port. Chat with only 3-wire connection.
» 21.7 KiB - 3,582 hits - October 7, 2008
This source code introduces the important and yet nontraditional "patterns" approach to program design.
» 109.7 KiB - 3,469 hits - October 7, 2008
Defensive Programming Techniques
» 14.0 KiB - 3,383 hits - October 7, 2008
Writing perfect software may be an elusive Holy Grail for developers, but a few defensive techniques, routinely applied, can go a long way toward narrowing the gap between code and ideal.
The Standard C++ Library: Generic algorithms
» 35.5 KiB - 2,768 hits - October 7, 2008
Algorithms are at the core of computing. To be able to write an algorithm once and for all to work with any type of sequence makes your programs both simpler and safer. The ability to customize algorithms at runtime has revolutionalized software development.
The Standard C++ Library: IOStreams
» 24.6 KiB - 2,484 hits - October 7, 2008
The iostreams classes are usually the first part of the C++ library that new C++ programmers learn to use. This chapter discusses how iostreams are an improvement over C's stdio facilities and explores the behavior of file and string streams in addition to the standard console streams.
Demonstration of inheritance
» 2.8 KiB - 2,456 hits - October 7, 2008
Demonstration of inheritance in C++ Programming Language.
» 15.9 KiB - 2,359 hits - October 7, 2008
Exceptions are one of those features that provide immediate and significant benefits to your project.
» 17.7 KiB - 2,290 hits - October 7, 2008
The basic concept of multiple inheritance (MI) sounds simple enough: you create a new type by inheriting from more than one base class. The syntax is exactly what you'd expect, and as long as the inheritance diagrams are simple, MI can be simple as well.
Fly away to your vacation
» 6.2 KiB - 2,268 hits - October 7, 2008
The object of the game is to get to your proper plane on time so you can fly away to your vacation. Of course there a few obstacles and problems along the way and they will be brought up at the appropriate time. It will be up to you to solve the puzzles associated with each problem.
Message Digest Utility
» 32.8 KiB - 2,261 hits - October 7, 2008
This is a special console based utility which will calculate the Message Digest, Base 64 Encoding and Decoding, Checks the Message Digest and give output through file or through screen you can use this class to make the dll.
The Standard C++ Library: Strings
» 24.5 KiB - 2,243 hits - October 7, 2008
Standard C++ not only incorporates all the Standard C libraries (with small additions and changes to support type safety), it also adds libraries of its own. The string class member functions provide a fairly comprehensive set of tools for creating, modifying, and searching in strings.
Flexible Vector and Matrix
» 30.1 KiB - 2,234 hits - October 7, 2008
Flexible Vector and Matrix (Vectors and Matrix with Arbitrary Bounds)
The Standard C++ Library: Templates
» 17.5 KiB - 2,226 hits - October 7, 2008
The Standard C++ Library: Templates
The Standard C++ Library: Generic containers
» 50.3 KiB - 2,173 hits - October 7, 2008
Container classes are the solution to a specific kind of code reuse problem. They are building blocks used to create object-oriented programs' they make the internals of a program much easier to construct.