Category: Blog

Torque 3D: Everything about Garage Games 3D Engine

Torque 3D, or TGE, is an open-source gaming engine that was developed by Dynamix for the first-person shooter game Tribes 2 in 2001. It was known as Torque2d back then. In September 2012, the Garage Games released Torque 3D as an open-source gaming engine under the MIT license, and they have been maintaining it to this day.

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Tombstone Game Engine: The Successor of C4 Engine

The Tombstone is the successor to the C4 Game Engine. The Tombstone Game Engine is a commercial-based gaming engine that is not only capable of targeting newer machines like PlayStation 5’s and Xbox one but also can target major and more advanced desktop platforms like AMD Ryzen series and core i9 series.

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What is Stratagus: Everything About Stratagus Game Engine

Stratagus is a free and open-source gaming engine that’s used to build real-time video games. It’s a cross-platform Gaming Engine licensed under the GNU GPL-2.0 only. It’s written mostly in C++ and the configuration language for Stratagus is Lua. It included support for playing over the internet/LAN or computer as an enemy. The engine was made configurable and can be used to create games with a very wide range of special features that users need.

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A Comprehensive Comparison of Static Code Analysis Tools

This article will list the top 10 source code analysis and code review tools that I have used throughout my 13+ years in the software development field. These tools are also known as Static Application Security Testing (SAST) Tools and can help analyze source code or compiled programs. Most developers use static analysis tools that are plugged into their development environments, such as Visual Studio, Eclipse, or other IDE consoles.

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Stockfish – An Open Source Chess Game Engine

Stockfish is an open source game engine and one of the best CPU chess engines in the world. It is free and Universal Chess Interface (UCI) compliant, distributed under under the GNU General Public License version 3 (GPL v3).  It is a fork of Glaurung engine, which is an open-source engine, developed by Tord Romstad and released in fall 2004. Glaurung was written in C and later versions were completely written in C++. The authors of this game engine are Tord Romstad, Marco Costalba, Joona Kiiski and Gary Linscott.

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How Can Programmers Upskill in 2023 and Beyond?

It’s a good time for existing programmers to leverage their capabilities. This means that existing programmers must upskill and reskill so they can play a broad range of roles. Here are four steps to help you upskill new programmers: Identify skills needed now and later, Ask for your organization’s support, Join bootcamps and online coding courses, Find on-the-job learning opportunities.

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Epic-Games’ Unreal Graphics Rendering and Game Engine

Unreal Engines are series of graphics rendering and game development engines developed by Epic Games over the past 23 years. This game engine has brought tons of features and improvements in the gaming industry and other industries, pushing against the graphics rendering limits. They introduced Unreal Engine I, II, III, IV, and Unreal Engine 5 which is under development.

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StepMania Game Engine: Free Dance and Rhythm Game

StepMania is an open-source game development engine written in C++, Assembly and Lua. It is not only a game development engine but also a cross-platform rhythm video game. StepMania was initially created as an emulator for Dance Dance Revolution, a game series of Konami arcade and has progressed since into an extendable rhythmic game development engine that has enough capability to support a number of rhythmic game options.

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